Table of Contents

Enum AnimationCurveInterpolationType

Namespace
Stride.Animations
Assembly
Stride.Engine.dll

Describes how a curve should be interpolated.

[DataContract]
public enum AnimationCurveInterpolationType

Fields

Constant = 0

Interpolates by using constant value between keyframes.

Cubic = 2

Interpolates with implicit derivatives using points before and after. More information at http://en.wikipedia.org/wiki/Cubic_Hermite_spline#Interpolation_on_the_unit_interval_without_exact_derivatives.

Linear = 1

Interpolates linearly between keyframes.