Enum AnimationCurveInterpolationType
- Namespace
- Stride.Animations
- Assembly
- Stride.Engine.dll
Describes how a curve should be interpolated.
[DataContract]
public enum AnimationCurveInterpolationType
Fields
Constant = 0
Interpolates by using constant value between keyframes.
Cubic = 2
Interpolates with implicit derivatives using points before and after. More information at http://en.wikipedia.org/wiki/Cubic_Hermite_spline#Interpolation_on_the_unit_interval_without_exact_derivatives.
Linear = 1
Interpolates linearly between keyframes.