AudioDevice Class
Namespace: Stride.AudioAssembly: Stride.Audio.dll
Reprensent an Audio Hardware Device. Can be used when creating an AudioEngine to specify the device on which to play the sound.
System.Object →
AudioDevice
Derived from AudioDevice:
public class AudioDevice
| Name | Description | |
|---|---|---|
| Constructors | ||
| AudioDevice() | ||
| Properties | ||
| Name | Returns the name of the current device. |
|
Constructors
AudioDevice()
public AudioDevice()
Properties
Name
Returns the name of the current device.
public string Name { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |