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    AudioDevice Class

    Namespace: Stride.Audio
    Assembly: Stride.Audio.dll

    Reprensent an Audio Hardware Device. Can be used when creating an AudioEngine to specify the device on which to play the sound.

    System.Object → AudioDevice
    Derived from AudioDevice:

    public class AudioDevice
    Name Description
    Constructors
    AudioDevice()
    Properties
    Name

    Returns the name of the current device.

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    Constructors


    AudioDevice()

    public AudioDevice()
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    Properties


    Name

    Returns the name of the current device.

    public string Name { get; set; }
    Property Value
    Type Description
    System.String

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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