AudioInitializationException Class
Namespace: Stride.AudioAssembly: Stride.Audio.dll
The exception that is thrown when audio engine failed to initialized. Most of the time is happens when no hardware is present, or when audio hardware is installed, but it is not enabled or where there is no output connected.
System.Object → System.Exception →
AudioInitializationException
Derived from AudioInitializationException:
public class AudioInitializationException : Exception, ISerializable
Inherited Members
System.Exception.GetBaseException()
System.Exception.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
System.Exception.GetType()
System.Exception.ToString()
System.Exception.Data
System.Exception.HelpLink
System.Exception.HResult
System.Exception.InnerException
System.Exception.Message
System.Exception.Source
System.Exception.StackTrace
System.Exception.TargetSite
System.Exception.SerializeObjectState