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    BundleCollection Class

    Namespace: Stride.Core.Assets
    Assembly: Stride.Core.Assets.dll

    A collection of bundles.

    System.Object → System.Collections.Generic.List<Bundle> → BundleCollection
    Derived from BundleCollection:

    [DataContract("!Bundles")]
    public class BundleCollection : List<Bundle>, IList<Bundle>, ICollection<Bundle>, IList, ICollection, IReadOnlyList<Bundle>, IReadOnlyCollection<Bundle>, IEnumerable<Bundle>, IEnumerable

    Inherited Members

    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.get_Item(System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.set_Item(System.Int32, System.Object)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Add(Stride.Core.Assets.Bundle)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.Add(System.Object)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.AddRange(System.Collections.Generic.IEnumerable<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.AsReadOnly()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.BinarySearch(System.Int32, System.Int32, Stride.Core.Assets.Bundle, System.Collections.Generic.IComparer<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.BinarySearch(Stride.Core.Assets.Bundle)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.BinarySearch(Stride.Core.Assets.Bundle, System.Collections.Generic.IComparer<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Clear()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Contains(Stride.Core.Assets.Bundle)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.Contains(System.Object)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.ConvertAll<TOutput>(System.Converter<Stride.Core.Assets.Bundle, TOutput>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.CopyTo(Stride.Core.Assets.Bundle[])
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.ICollection.CopyTo(System.Array, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.CopyTo(System.Int32, Stride.Core.Assets.Bundle[], System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.CopyTo(Stride.Core.Assets.Bundle[], System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Exists(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Find(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindAll(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindIndex(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindIndex(System.Int32, System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindIndex(System.Int32, System.Int32, System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindLast(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindLastIndex(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindLastIndex(System.Int32, System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.FindLastIndex(System.Int32, System.Int32, System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.ForEach(System.Action<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.GetEnumerator()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.Generic.IEnumerable<Stride.Core.Assets.Bundle>.GetEnumerator()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IEnumerable.GetEnumerator()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.GetRange(System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.IndexOf(Stride.Core.Assets.Bundle)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.IndexOf(System.Object)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.IndexOf(Stride.Core.Assets.Bundle, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.IndexOf(Stride.Core.Assets.Bundle, System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Insert(System.Int32, Stride.Core.Assets.Bundle)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.Insert(System.Int32, System.Object)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.InsertRange(System.Int32, System.Collections.Generic.IEnumerable<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.LastIndexOf(Stride.Core.Assets.Bundle)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.LastIndexOf(Stride.Core.Assets.Bundle, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.LastIndexOf(Stride.Core.Assets.Bundle, System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Remove(Stride.Core.Assets.Bundle)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.Remove(System.Object)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.RemoveAll(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.RemoveAt(System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.RemoveRange(System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Reverse()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Reverse(System.Int32, System.Int32)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Sort()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Sort(System.Collections.Generic.IComparer<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Sort(System.Int32, System.Int32, System.Collections.Generic.IComparer<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Sort(System.Comparison<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.ToArray()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.TrimExcess()
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.TrueForAll(System.Predicate<Stride.Core.Assets.Bundle>)
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Capacity
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Count
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.IsFixedSize
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.Generic.ICollection<Stride.Core.Assets.Bundle>.IsReadOnly
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.IsReadOnly
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.ICollection.IsSynchronized
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.ICollection.SyncRoot
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.Item[System.Int32]
    System.Collections.Generic.List<Stride.Core.Assets.Bundle>.System.Collections.IList.Item[System.Int32]

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
    ArrayExtensions.ComputeHash<T>(ICollection<T>, IEqualityComparer<T>)
    CollectionExtensions.SwapRemove<T>(IList<T>, T)
    CollectionExtensions.SwapRemoveAt<T>(IList<T>, Int32)
    CollectionExtensions.GetItemOrNull<T>(IList<T>, Int32)
    CollectionExtensions.IndexOf<T>(IReadOnlyList<T>, T)
    EnumerableExtensions.IsNullOrEmpty(IEnumerable)
    EnumerableExtensions.ForEach<T>(IEnumerable, Action<T>)
    EnumerableExtensions.ForEach<T>(IEnumerable<T>, Action<T>)
    EnumerableExtensions.IndexOf<T>(IEnumerable<T>, Func<T, Boolean>)
    EnumerableExtensions.LastIndexOf<T>(IEnumerable<T>, Func<T, Boolean>)
    EnumerableExtensions.NotNull<T>(IEnumerable<T>)
    EnumerableExtensions.ToHashCode<T>(IEnumerable<T>)
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