Stride.Core.Assets.Compiler Namespace
Classes
Represents a list of Stride.Core.BuildEngine.BuildStep instances that compiles a given asset. |
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A command processing an Asset. |
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The class represents the argument of the AssetCompiled event raised by the ItemListCompiler class. |
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Attribute to define an asset compiler for a Asset. |
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Base implementation for IAssetCompiler suitable to compile a single type of Asset. |
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The context used when compiling an asset in a Package. |
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A registry containing the asset compilers of the assets. |
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Result of a compilation of assets when using Prepare(AssetCompilerContext, AssetItem) |
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An asset compiler that will compile an asset with all its dependencies. |
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The context used when compiling an asset in a Package. |
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An AssetCommand that will create a default instance of the content type for a given asset, rather than compiling it. |
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The base class to compile a series of AssetItems using associated IAssetCompilers. An item list compiler only creates the build steps required to creates some output items. The result of a compilation has then to be executed by the build engine to effectively create the outputs items. |
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Enumerate all assets of this package and its references. |
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A package assets compiler. Creates the build steps necessary to produce the assets of a package. |
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Only enumerates assets that are marked as roots and their dependencies. |
Interfaces
Main interface for compiling an Asset. |
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Interface for compiling a package. |
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Enumerate assets that PackageCompiler will process. |