Stride.Core.Assets.Templates Namespace
Classes
A template for creating assets. |
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Description of a template generator that can be displayed in the GameStudio. |
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Base implementation for ITemplateGenerator and ITemplateGenerator<TParameters>. |
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Context that will be used to run the tempplate generator. |
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Parameters used by ITemplateGenerator<TParameters> |
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Handle templates for creating Package, ProjectReference |
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A template for using an existing package as a template, expecting a Package to be accessible from FullPath with the same name as this template. |
Interfaces
The interface to represent a template generator. |
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The interface to represent a template generator. |
Enums
Describes if a template is supporting a particular context |
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Status of the template |