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    EventData Struct

    Namespace: Stride.Engine.Events
    Assembly: Stride.Engine.dll

    When using EventReceiver.ReceiveOne, this structure is used to contain the received data

    public struct EventData
    Name Description
    Properties
    Data
    Receiver
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    Properties


    Data

    public object Data { get; }
    Property Value
    Type Description
    System.Object

    Receiver

    public EventReceiverBase Receiver { get; }
    Property Value
    Type Description
    EventReceiverBase

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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