UIElementLinkComponent Class
Namespace: Stride.EngineAssembly: Stride.UI.dll
Derived from UIElementLinkComponent:
[DataContract("UIElementLinkComponent")]
[Display("UI element link", null, Expand = ExpandRule.Once)]
[DefaultEntityComponentProcessor(typeof(UIElementLinkProcessor))]
[ComponentOrder(1600)]
[ComponentCategory("UI")]
public sealed class UIElementLinkComponent : EntityComponent, IIdentifiable
Name | Description | |
---|---|---|
Properties | ||
Camera | Gets or sets the camera component which is required if the UI component is a billboard. |
|
NodeName | Gets or sets the name of the element. |
|
Target | Gets or sets the ui component which contains the hierarchy to use. |
Properties
Camera
Gets or sets the camera component which is required if the UI component is a billboard.
[Display("Camera (if billboard)", null)]
public CameraComponent Camera { get; set; }
Property Value
Type | Description |
---|---|
CameraComponent | The camera component which is required if the UI component is a billboard. |
NodeName
Gets or sets the name of the element.
public string NodeName { get; set; }
Property Value
Type | Description |
---|---|
System.String | The name of the element. |
Target
Gets or sets the ui component which contains the hierarchy to use.
[Display("Target (Parent if not set)", null)]
public UIComponent Target { get; set; }
Property Value
Type | Description |
---|---|
UIComponent | The ui component which contains the hierarchy to use. |