GeometricPrimitive.Cylinder Class
Namespace: Stride.Graphics.GeometricPrimitivesAssembly: Stride.Graphics.dll
A Cylinder primitive.
public static class Cylinder
Name | Description | |
---|---|---|
Methods | ||
New(GraphicsDevice, Single, Single, Int32, Single, Single, Boolean) | Creates a cylinder primitive. |
|
New(Single, Single, Int32, Single, Single, Boolean) | Creates a cylinder primitive. |
Methods
New(GraphicsDevice, Single, Single, Int32, Single, Single, Boolean)
Creates a cylinder primitive.
public static GeometricPrimitive New(GraphicsDevice device, float height = 1F, float radius = 0.5F, int tessellation = 32, float uScale = 1F, float vScale = 1F, bool toLeftHanded = false)
Parameters
Type | Name | Description |
---|---|---|
GraphicsDevice | device | The device. |
System.Single | height | The height. |
System.Single | radius | The radius. |
System.Int32 | tessellation | The tessellation. |
System.Single | uScale | Scale U coordinates between 0 and the values of this parameter. |
System.Single | vScale | Scale V coordinates 0 and the values of this parameter. |
System.Boolean | toLeftHanded | if set to |
Returns
Type | Description |
---|---|
GeometricPrimitive | A cylinder primitive. |
Exceptions
Type | Condition |
---|---|
System.ArgumentOutOfRangeException | tessellation;tessellation must be >= 3 |
New(Single, Single, Int32, Single, Single, Boolean)
Creates a cylinder primitive.
public static GeometricMeshData<VertexPositionNormalTexture> New(float height = 1F, float radius = 0.5F, int tessellation = 32, float uScale = 1F, float vScale = 1F, bool toLeftHanded = false)
Parameters
Type | Name | Description |
---|---|---|
System.Single | height | The height. |
System.Single | radius | The radius. |
System.Int32 | tessellation | The tessellation. |
System.Single | uScale | Scale U coordinates between 0 and the values of this parameter. |
System.Single | vScale | Scale V coordinates 0 and the values of this parameter. |
System.Boolean | toLeftHanded | if set to |
Returns
Type | Description |
---|---|
GeometricMeshData<VertexPositionNormalTexture> | A cylinder primitive. |
Exceptions
Type | Condition |
---|---|
System.ArgumentOutOfRangeException | tessellation;tessellation must be >= 3 |