Stride

OPEN / CLOSE
  • Features
  • Blog
  • Documentation
  • Community
(icon) Download

  • Discord
  • Facebook
  • Twitter
  • YouTube

LANGUAGE

OPEN / CLOSE
  • English
  • 日本語
    Show / Hide Table of Contents

    AxisEvent Class

    Namespace: Stride.Input
    Assembly: Stride.Input.dll

    Event for an axis changing state on a device

    System.Object → InputEvent → AxisEvent
    Derived from AxisEvent: GameControllerAxisEvent GamePadAxisEvent

    public abstract class AxisEvent : InputEvent, IInputEventArgs
    Name Description
    Fields
    Value

    The new value of the axis

    | Improve this Doc View Source

    Fields


    Value

    The new value of the axis

    public float Value
    Field Value
    Type Description
    System.Single

    Inherited Members

    InputEvent.Device

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
    • Improve this Doc
    • View Source
    In This Article

    Back to top

    Copyright © 2019-2021 .NET Foundation and Contributors
    Supported by the .NET Foundation