GamePadButtonEvent Class
Namespace: Stride.InputAssembly: Stride.Input.dll
An event to describe a change in gamepad button state
Derived from GamePadButtonEvent:
public class GamePadButtonEvent : ButtonEvent, IInputEventArgs
Name | Description | |
---|---|---|
Fields | ||
Button | The gamepad button identifier |
|
Properties | ||
GamePad | The gamepad that sent this event |
|
Methods | ||
ToString() |
Fields
Button
The gamepad button identifier
public GamePadButton Button
Field Value
Type | Description |
---|---|
GamePadButton |
Properties
GamePad
The gamepad that sent this event
public IGamePadDevice GamePad { get; }
Property Value
Type | Description |
---|---|
IGamePadDevice |
Methods
ToString()
public override string ToString()
Returns
Type | Description |
---|---|
System.String |
Overrides
System.Object.ToString()