InputSourceFactory Class
Namespace: Stride.InputAssembly: Stride.Input.dll
Given a GameContext creates the corresponding IInputSource for the platform specific window.
System.Object →
InputSourceFactory
Derived from InputSourceFactory:
public static class InputSourceFactory
Name | Description | |
---|---|---|
Methods | ||
NewWindowInputSource(GameContext) | Creates a new input source for the window provided by the |
Methods
NewWindowInputSource(GameContext)
Creates a new input source for the window provided by the context
.
public static IInputSource NewWindowInputSource(GameContext context)
Parameters
Type | Name | Description |
---|---|---|
GameContext | context | The context containing the platform specific window. |
Returns
Type | Description |
---|---|
IInputSource | An input source for the window. |