ConcurrentArrayPool<T> Class
Namespace: Stride.Particles.SortersAssembly: Stride.Particles.dll
Derived from ConcurrentArrayPool<T>:
public class ConcurrentArrayPool<T> : ArrayPool<T> where T : struct
Type Parameters
Name | Description |
---|---|
T |
Name | Description | |
---|---|---|
Methods | ||
Allocate(Int32) | ||
Clear() | ||
Free(T[]) |
Methods
Allocate(Int32)
public override T[] Allocate(int size)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | size |
Returns
Type | Description |
---|---|
T[] |
Overrides
Stride.Particles.Sorters.ArrayPool<T>.Allocate(System.Int32)
Clear()
public override void Clear()
Overrides
Stride.Particles.Sorters.ArrayPool<T>.Clear()
Free(T[])
public override void Free(T[] array)
Parameters
Type | Name | Description |
---|---|---|
T[] | array |
Overrides
Stride.Particles.Sorters.ArrayPool<T>.Free(T[])