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    Stride.Particles.Spawners Namespace

    Classes

    ParticleSpawner

    ParticleSpawner governs the rate at which new particles are emitted into the ParticleEmitter Multiple spawners with different triggering conditions can be part of the same ParticleEmitter

    ParticleSpawnTrigger

    ParticleSpawnTrigger governs the condition under which particle emission is triggered for spawners like SpawnerFromParent

    ParticleSpawnTrigger<T>

    ParticleSpawnTrigger governs the condition under which particle emission is triggered for spawners like SpawnerFromParent

    ParticleSpawnTriggerBirth

    ParticleSpawnTriggerBirth triggers when the parent particle is first spawned

    ParticleSpawnTriggerCollision

    ParticleSpawnTriggerCollision triggers when the parent particle collides with a surface

    ParticleSpawnTriggerDeath

    ParticleSpawnTriggerDeath triggers when the parent particle dies

    ParticleSpawnTriggerDistance

    ParticleSpawnTriggerDistance triggers when the parent particle tarvels beyond set distance

    ParticleSpawnTriggerLifetime

    ParticleSpawnTriggerLifetime triggers when the parent particle's remaining lifetime is within the specified limit

    SpawnerBurst

    A particle spawner which continuously spawns particles. Number of particles to be spawned is given in seconds.

    SpawnerFromDistance

    A particle spawner which continuously spawns particles. Number of particles to be spawned is given in seconds.

    SpawnerFromParent

    A particle spawner which continuously spawns particles based on a condition set in a followed (parent) emitter

    SpawnerPerFrame

    A particle spawner which continuously spawns particles. Number of particles to be spawned is given in seconds.

    SpawnerPerSecond

    A particle spawner which continuously spawns particles. Number of particles to be spawned is given in seconds.

    Structs

    ParticleChildrenAttribute

    Enums

    ParentControlFlag

    Some initializers require fine control between parent and child emitters. Use the control group to assign such meta-fields.

    SpawnerLoopCondition

    SpawnerState

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