HitResult Struct
Namespace: Stride.PhysicsAssembly: Stride.Physics.dll
The result of a Physics Raycast or ShapeSweep operation
public struct HitResult
Name | Description | |
---|---|---|
Fields | ||
Collider | The Collider hit if Succeeded |
|
HitFraction | ||
Normal | ||
Point | ||
Succeeded |
Fields
Collider
The Collider hit if Succeeded
public PhysicsComponent Collider
Field Value
Type | Description |
---|---|
PhysicsComponent |
HitFraction
public float HitFraction
Field Value
Type | Description |
---|---|
System.Single |
Normal
public Vector3 Normal
Field Value
Type | Description |
---|---|
Vector3 |
Point
public Vector3 Point
Field Value
Type | Description |
---|---|
Vector3 |
Succeeded
public bool Succeeded
Field Value
Type | Description |
---|---|
System.Boolean |
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()