DepthMinMax Class
Namespace: Stride.Rendering.ImagesAssembly: Stride.Rendering.dll
System.Object → DisposeBase → ComponentBase → RendererCoreBase → RendererBase → DrawEffect → ImageEffect →
DepthMinMax
Derived from DepthMinMax:
public class DepthMinMax : ImageEffect, IComponent, IReferencable, ICollectorHolder, IImageEffect, IGraphicsRenderer, IGraphicsRendererBase, IGraphicsRendererCore, IDisposable
Name | Description | |
---|---|---|
Constructors | ||
DepthMinMax() | ||
Properties | ||
IsResultAvailable | ||
Result | ||
Methods | ||
DrawCore(RenderDrawContext) | ||
InitializeCore() |
Constructors
DepthMinMax()
public DepthMinMax()
Properties
IsResultAvailable
public bool IsResultAvailable { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Result
public Vector2 Result { get; }
Property Value
Type | Description |
---|---|
Vector2 |
Methods
DrawCore(RenderDrawContext)
protected override void DrawCore(RenderDrawContext context)
Parameters
Type | Name | Description |
---|---|---|
RenderDrawContext | context |
Overrides
InitializeCore()
protected override void InitializeCore()