ITextureProjectionRenderer Interface
Namespace: Stride.Rendering.LightsAssembly: Stride.Rendering.dll
Interface to project a texture onto geometry.
public interface ITextureProjectionRenderer
Name | Description | |
---|---|---|
Methods | ||
Collect(RenderContext, RenderView, LightShadowMapTexture) | ||
CreateShaderGroupData() |
Methods
Collect(RenderContext, RenderView, LightShadowMapTexture)
void Collect(RenderContext context, RenderView sourceView, LightShadowMapTexture lightShadowMap)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | context | |
RenderView | sourceView | |
LightShadowMapTexture | lightShadowMap |
CreateShaderGroupData()
ITextureProjectionShaderGroupData CreateShaderGroupData()
Returns
Type | Description |
---|---|
ITextureProjectionShaderGroupData |