RenderLight Class
Namespace: Stride.Rendering.LightsAssembly: Stride.Rendering.dll
System.Object →
RenderLight
Derived from RenderLight:
public class RenderLight
Name | Description | |
---|---|---|
Fields | ||
Color | ||
Direction | Gets the light direction in World-Space (computed by the |
|
Intensity | ||
Position | Gets the light position in World-Space (computed by the |
|
Type | ||
WorldMatrix |
Fields
Color
public Color3 Color
Field Value
Type | Description |
---|---|
Color3 |
Direction
Gets the light direction in World-Space (computed by the
public Vector3 Direction
Field Value
Type | Description |
---|---|
Vector3 | The direction. |
Remarks
This property should only be used inside a renderer and not from a script as it is updated after scripts
Intensity
public float Intensity
Field Value
Type | Description |
---|---|
System.Single |
Position
Gets the light position in World-Space (computed by the
public Vector3 Position
Field Value
Type | Description |
---|---|
Vector3 | The position. |
Remarks
This property should only be used inside a renderer and not from a script as it is updated after scripts
Type
public ILight Type
Field Value
Type | Description |
---|---|
ILight |
WorldMatrix
public Matrix WorldMatrix
Field Value
Type | Description |
---|---|
Matrix |