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    DisplacementMapStage Enum

    Namespace: Stride.Rendering.Materials
    Assembly: Stride.Rendering.dll

    Enumerates the different shader stages in which a displacement map can be applied.

    public enum DisplacementMapStage

    Fields

    Name Description
    Domain

    The domain shader

    Vertex

    The vertex shader

    Extension Methods

    ComponentBaseExtensions.DisposeBy<DisplacementMapStage>(ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<DisplacementMapStage>(ICollectorHolder)
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