Stride

OPEN / CLOSE
  • Features
  • Blog
  • Documentation
  • Community
(icon) Download

  • Discord
  • Facebook
  • Twitter
  • YouTube

LANGUAGE

OPEN / CLOSE
  • English
  • 日本語
    Show / Hide Table of Contents

    HairShared Class

    Namespace: Stride.Rendering.Materials
    Assembly: Stride.Rendering.dll
    System.Object → HairShared
    Derived from HairShared:

    public class HairShared
    Name Description
    Methods
    SetMaterialPassParameters(MaterialGeneratorContext, ShaderMixinSource, Single)
    | Improve this Doc View Source

    Methods


    SetMaterialPassParameters(MaterialGeneratorContext, ShaderMixinSource, Single)

    public static void SetMaterialPassParameters(MaterialGeneratorContext context, ShaderMixinSource shaderSource, float alphaThreshold)
    Parameters
    Type Name Description
    MaterialGeneratorContext context
    ShaderMixinSource shaderSource
    System.Single alphaThreshold

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
    • Improve this Doc
    • View Source
    In This Article

    Back to top

    Copyright © 2019-2021 .NET Foundation and Contributors
    Supported by the .NET Foundation