MaterialSpecularMicrofacetFresnelSchlick Class
Namespace: Stride.Rendering.MaterialsAssembly: Stride.Rendering.dll
Fresnel using Schlick approximation.
System.Object →
MaterialSpecularMicrofacetFresnelSchlick
Derived from MaterialSpecularMicrofacetFresnelSchlick:
[DataContract("MaterialSpecularMicrofacetFresnelSchlick")]
[Display("Schlick", null)]
public class MaterialSpecularMicrofacetFresnelSchlick : IMaterialSpecularMicrofacetFresnelFunction, IMaterialSpecularMicrofacetFunction
Name | Description | |
---|---|---|
Methods | ||
Equals(Object) | ||
Generate(MaterialGeneratorContext) | ||
GetHashCode() |
Methods
Equals(Object)
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
System.Object | obj |
Returns
Type | Description |
---|---|
System.Boolean |
Overrides
System.Object.Equals(System.Object)
Generate(MaterialGeneratorContext)
public ShaderSource Generate(MaterialGeneratorContext context)
Parameters
Type | Name | Description |
---|---|---|
MaterialGeneratorContext | context |
Returns
Type | Description |
---|---|
ShaderSource |
GetHashCode()
public override int GetHashCode()
Returns
Type | Description |
---|---|
System.Int32 |
Overrides
System.Object.GetHashCode()