MeshVelocityRenderFeature Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Output per-pixel motion vectors to a separate render target
System.Object → DisposeBase → ComponentBase → RenderFeature → SubRenderFeature →
MeshVelocityRenderFeature
Derived from MeshVelocityRenderFeature:
[DataContract(DefaultMemberMode = DataMemberMode.Never)]
public class MeshVelocityRenderFeature : SubRenderFeature, IComponent, IReferencable, ICollectorHolder, IGraphicsRendererCore, IDisposable
| Name | Description | |
|---|---|---|
| Fields | ||
| TransformRenderFeature | ||
| Methods | ||
| InitializeCore() | ||
| Prepare(RenderDrawContext) | ||
| PrepareEffectPermutations(RenderDrawContext) | ||
Fields
TransformRenderFeature
public TransformRenderFeature TransformRenderFeature
Field Value
| Type | Description |
|---|---|
| TransformRenderFeature |
Methods
InitializeCore()
protected override void InitializeCore()
Overrides
Prepare(RenderDrawContext)
public override void Prepare(RenderDrawContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderDrawContext | context |
Overrides
PrepareEffectPermutations(RenderDrawContext)
public override void PrepareEffectPermutations(RenderDrawContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderDrawContext | context |