MeshVelocityRenderFeature Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Output per-pixel motion vectors to a separate render target
System.Object → DisposeBase → ComponentBase → RenderFeature → SubRenderFeature →
MeshVelocityRenderFeature
Derived from MeshVelocityRenderFeature:
[DataContract(DefaultMemberMode = DataMemberMode.Never)]
public class MeshVelocityRenderFeature : SubRenderFeature, IComponent, IReferencable, ICollectorHolder, IGraphicsRendererCore, IDisposable
Name | Description | |
---|---|---|
Fields | ||
TransformRenderFeature | ||
Methods | ||
InitializeCore() | ||
Prepare(RenderDrawContext) | ||
PrepareEffectPermutations(RenderDrawContext) |
Fields
TransformRenderFeature
public TransformRenderFeature TransformRenderFeature
Field Value
Type | Description |
---|---|
TransformRenderFeature |
Methods
InitializeCore()
protected override void InitializeCore()
Overrides
Prepare(RenderDrawContext)
public override void Prepare(RenderDrawContext context)
Parameters
Type | Name | Description |
---|---|---|
RenderDrawContext | context |
Overrides
PrepareEffectPermutations(RenderDrawContext)
public override void PrepareEffectPermutations(RenderDrawContext context)
Parameters
Type | Name | Description |
---|---|---|
RenderDrawContext | context |