ModelNodeFlags Enum
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Flags describing state of a ModelNodeDefinition.
[Flags]
[DataContract]
public enum ModelNodeFlagsFields
| Name | Description | 
|---|---|
| Default | The default flags. | 
| EnableRender | If true, associated Mesh will be rendered. | 
| EnableTransform | If true, Transform will be used to update LocalMatrix. | 
| OverrideWorldMatrix | Used by the physics engine to override the world matrix transform |