ModelNodeFlags Enum
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Flags describing state of a ModelNodeDefinition.
[Flags]
[DataContract]
public enum ModelNodeFlags
Fields
Name | Description |
---|---|
Default | The default flags. |
EnableRender | If true, associated Mesh will be rendered. |
EnableTransform | If true, Transform will be used to update LocalMatrix. |
OverrideWorldMatrix | Used by the physics engine to override the world matrix transform |