Stride

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    Skeleton Class

    Namespace: Stride.Rendering
    Assembly: Stride.Rendering.dll

    Describes hiderarchical nodes in a flattened array.

    System.Object → Skeleton
    Derived from Skeleton:

    [DataSerializerGlobal(typeof(ReferenceSerializer<Skeleton>), null, DataSerializerGenericMode.None, false, false, Profile = "Content")]
    [ContentSerializer(typeof(DataContentSerializer<Skeleton>))]
    [DataContract]
    public class Skeleton
    Remarks

    Nodes are ordered so that parents always come first, allowing for hierarchical updates in a simple loop.

    Name Description
    Fields
    Nodes

    The nodes in this hierarchy.

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    Fields


    Nodes

    The nodes in this hierarchy.

    public ModelNodeDefinition[] Nodes
    Field Value
    Type Description
    ModelNodeDefinition[]

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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