Skeleton Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Describes hiderarchical nodes in a flattened array.
                 System.Object →  
                Skeleton
              
              
                 Derived from Skeleton: 
              
              
              
[DataSerializerGlobal(typeof(ReferenceSerializer<Skeleton>), null, DataSerializerGenericMode.None, false, false, Profile = "Content")]
[ContentSerializer(typeof(DataContentSerializer<Skeleton>))]
[DataContract]
public class SkeletonRemarks
Nodes are ordered so that parents always come first, allowing for hierarchical updates in a simple loop.
| Name | Description | |
|---|---|---|
| Fields | ||
| Nodes | The nodes in this hierarchy. | |
Fields
Nodes
The nodes in this hierarchy.
public ModelNodeDefinition[] NodesField Value
| Type | Description | 
|---|---|
| ModelNodeDefinition[] |