Stride

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    CVRExtendedDisplay Class

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll
    System.Object → CVRExtendedDisplay
    Derived from CVRExtendedDisplay:

    public class CVRExtendedDisplay
    Name Description
    Methods
    GetDXGIOutputInfo(ref Int32, ref Int32)
    GetEyeOutputViewport(EVREye, ref UInt32, ref UInt32, ref UInt32, ref UInt32)
    GetWindowBounds(ref Int32, ref Int32, ref UInt32, ref UInt32)
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    Methods


    GetDXGIOutputInfo(ref Int32, ref Int32)

    public void GetDXGIOutputInfo(ref int pnAdapterIndex, ref int pnAdapterOutputIndex)
    Parameters
    Type Name Description
    System.Int32 pnAdapterIndex
    System.Int32 pnAdapterOutputIndex

    GetEyeOutputViewport(EVREye, ref UInt32, ref UInt32, ref UInt32, ref UInt32)

    public void GetEyeOutputViewport(EVREye eEye, ref uint pnX, ref uint pnY, ref uint pnWidth, ref uint pnHeight)
    Parameters
    Type Name Description
    EVREye eEye
    System.UInt32 pnX
    System.UInt32 pnY
    System.UInt32 pnWidth
    System.UInt32 pnHeight

    GetWindowBounds(ref Int32, ref Int32, ref UInt32, ref UInt32)

    public void GetWindowBounds(ref int pnX, ref int pnY, ref uint pnWidth, ref uint pnHeight)
    Parameters
    Type Name Description
    System.Int32 pnX
    System.Int32 pnY
    System.UInt32 pnWidth
    System.UInt32 pnHeight

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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