CVRPaths Class
Namespace: Valve.VR
Assembly: Stride.VirtualReality.dll
System.Object →
CVRPaths
Derived from CVRPaths:
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Methods
HandleToString(UInt64, String, UInt32, ref UInt32)
public ETrackedPropertyError HandleToString(ulong pHandle, string pchBuffer, uint unBufferSize, ref uint punBufferSizeUsed)
Parameters
Type |
Name |
Description |
System.UInt64 |
pHandle |
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System.String |
pchBuffer |
|
System.UInt32 |
unBufferSize |
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System.UInt32 |
punBufferSizeUsed |
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Returns
ReadPathBatch(UInt64, ref PathRead_t, UInt32)
public ETrackedPropertyError ReadPathBatch(ulong ulRootHandle, ref PathRead_t pBatch, uint unBatchEntryCount)
Parameters
Type |
Name |
Description |
System.UInt64 |
ulRootHandle |
|
PathRead_t |
pBatch |
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System.UInt32 |
unBatchEntryCount |
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Returns
StringToHandle(ref UInt64, String)
public ETrackedPropertyError StringToHandle(ref ulong pHandle, string pchPath)
Parameters
Type |
Name |
Description |
System.UInt64 |
pHandle |
|
System.String |
pchPath |
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Returns
WritePathBatch(UInt64, ref PathWrite_t, UInt32)
public ETrackedPropertyError WritePathBatch(ulong ulRootHandle, ref PathWrite_t pBatch, uint unBatchEntryCount)
Parameters
Type |
Name |
Description |
System.UInt64 |
ulRootHandle |
|
PathWrite_t |
pBatch |
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System.UInt32 |
unBatchEntryCount |
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Returns
Extension Methods