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    DriverDirectMode_FrameTiming Struct

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll

    public struct DriverDirectMode_FrameTiming
    Name Description
    Fields
    m_nNumDroppedFrames
    m_nNumFramePresents
    m_nNumMisPresented
    m_nReprojectionFlags
    m_nSize
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    Fields


    m_nNumDroppedFrames

    public uint m_nNumDroppedFrames
    Field Value
    Type Description
    System.UInt32

    m_nNumFramePresents

    public uint m_nNumFramePresents
    Field Value
    Type Description
    System.UInt32

    m_nNumMisPresented

    public uint m_nNumMisPresented
    Field Value
    Type Description
    System.UInt32

    m_nReprojectionFlags

    public uint m_nReprojectionFlags
    Field Value
    Type Description
    System.UInt32

    m_nSize

    public uint m_nSize
    Field Value
    Type Description
    System.UInt32

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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