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    InputAnalogActionData_t Struct

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll

    public struct InputAnalogActionData_t
    Name Description
    Fields
    activeOrigin
    bActive
    deltaX
    deltaY
    deltaZ
    fUpdateTime
    x
    y
    z
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    Fields


    activeOrigin

    public ulong activeOrigin
    Field Value
    Type Description
    System.UInt64

    bActive

    public bool bActive
    Field Value
    Type Description
    System.Boolean

    deltaX

    public float deltaX
    Field Value
    Type Description
    System.Single

    deltaY

    public float deltaY
    Field Value
    Type Description
    System.Single

    deltaZ

    public float deltaZ
    Field Value
    Type Description
    System.Single

    fUpdateTime

    public float fUpdateTime
    Field Value
    Type Description
    System.Single

    x

    public float x
    Field Value
    Type Description
    System.Single

    y

    public float y
    Field Value
    Type Description
    System.Single

    z

    public float z
    Field Value
    Type Description
    System.Single

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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