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    IntersectionMaskCircle_t Struct

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll

    public struct IntersectionMaskCircle_t
    Name Description
    Fields
    m_flCenterX
    m_flCenterY
    m_flRadius
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    Fields


    m_flCenterX

    public float m_flCenterX
    Field Value
    Type Description
    System.Single

    m_flCenterY

    public float m_flCenterY
    Field Value
    Type Description
    System.Single

    m_flRadius

    public float m_flRadius
    Field Value
    Type Description
    System.Single

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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