RenderModel_ComponentState_t Struct
Namespace: Valve.VRAssembly: Stride.VirtualReality.dll
public struct RenderModel_ComponentState_t
| Name | Description | |
|---|---|---|
| Fields | ||
| mTrackingToComponentLocal | ||
| mTrackingToComponentRenderModel | ||
| uProperties | ||
Fields
mTrackingToComponentLocal
public HmdMatrix34_t mTrackingToComponentLocal
Field Value
| Type | Description |
|---|---|
| HmdMatrix34_t |
mTrackingToComponentRenderModel
public HmdMatrix34_t mTrackingToComponentRenderModel
Field Value
| Type | Description |
|---|---|
| HmdMatrix34_t |
uProperties
public uint uProperties
Field Value
| Type | Description |
|---|---|
| System.UInt32 |
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()