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    RenderModel_TextureMap_t_Packed Struct

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll

    public struct RenderModel_TextureMap_t_Packed
    Name Description
    Constructors
    RenderModel_TextureMap_t_Packed(RenderModel_TextureMap_t)
    Fields
    format
    rubTextureMapData
    unHeight
    unWidth
    Methods
    Unpack(ref RenderModel_TextureMap_t)
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    Constructors


    RenderModel_TextureMap_t_Packed(RenderModel_TextureMap_t)

    public RenderModel_TextureMap_t_Packed(RenderModel_TextureMap_t unpacked)
    Parameters
    Type Name Description
    RenderModel_TextureMap_t unpacked
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    Fields


    format

    public EVRRenderModelTextureFormat format
    Field Value
    Type Description
    EVRRenderModelTextureFormat

    rubTextureMapData

    public IntPtr rubTextureMapData
    Field Value
    Type Description
    System.IntPtr

    unHeight

    public ushort unHeight
    Field Value
    Type Description
    System.UInt16

    unWidth

    public ushort unWidth
    Field Value
    Type Description
    System.UInt16
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    Methods


    Unpack(ref RenderModel_TextureMap_t)

    public void Unpack(ref RenderModel_TextureMap_t unpacked)
    Parameters
    Type Name Description
    RenderModel_TextureMap_t unpacked

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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