Stride

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    RenderModel_t_Packed Struct

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll

    public struct RenderModel_t_Packed
    Name Description
    Constructors
    RenderModel_t_Packed(RenderModel_t)
    Fields
    diffuseTextureId
    rIndexData
    rVertexData
    unTriangleCount
    unVertexCount
    Methods
    Unpack(ref RenderModel_t)
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    Constructors


    RenderModel_t_Packed(RenderModel_t)

    public RenderModel_t_Packed(RenderModel_t unpacked)
    Parameters
    Type Name Description
    RenderModel_t unpacked
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    Fields


    diffuseTextureId

    public int diffuseTextureId
    Field Value
    Type Description
    System.Int32

    rIndexData

    public IntPtr rIndexData
    Field Value
    Type Description
    System.IntPtr

    rVertexData

    public IntPtr rVertexData
    Field Value
    Type Description
    System.IntPtr

    unTriangleCount

    public uint unTriangleCount
    Field Value
    Type Description
    System.UInt32

    unVertexCount

    public uint unVertexCount
    Field Value
    Type Description
    System.UInt32
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    Methods


    Unpack(ref RenderModel_t)

    public void Unpack(ref RenderModel_t unpacked)
    Parameters
    Type Name Description
    RenderModel_t unpacked

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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