VREvent_SeatedZeroPoseReset_t Struct
Namespace: Valve.VRAssembly: Stride.VirtualReality.dll
public struct VREvent_SeatedZeroPoseReset_t
| Name | Description | |
|---|---|---|
| Fields | ||
| bResetBySystemMenu | ||
Fields
bResetBySystemMenu
public bool bResetBySystemMenu
Field Value
| Type | Description |
|---|---|
| System.Boolean |
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()