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    VRSkeletalSummaryData_t Struct

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll

    public struct VRSkeletalSummaryData_t
    Name Description
    Fields
    flFingerCurl0
    flFingerCurl1
    flFingerCurl2
    flFingerCurl3
    flFingerCurl4
    flFingerSplay0
    flFingerSplay1
    flFingerSplay2
    flFingerSplay3
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    Fields


    flFingerCurl0

    public float flFingerCurl0
    Field Value
    Type Description
    System.Single

    flFingerCurl1

    public float flFingerCurl1
    Field Value
    Type Description
    System.Single

    flFingerCurl2

    public float flFingerCurl2
    Field Value
    Type Description
    System.Single

    flFingerCurl3

    public float flFingerCurl3
    Field Value
    Type Description
    System.Single

    flFingerCurl4

    public float flFingerCurl4
    Field Value
    Type Description
    System.Single

    flFingerSplay0

    public float flFingerSplay0
    Field Value
    Type Description
    System.Single

    flFingerSplay1

    public float flFingerSplay1
    Field Value
    Type Description
    System.Single

    flFingerSplay2

    public float flFingerSplay2
    Field Value
    Type Description
    System.Single

    flFingerSplay3

    public float flFingerSplay3
    Field Value
    Type Description
    System.Single

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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