VRTextureBounds_t Struct
Namespace: Valve.VRAssembly: Stride.VirtualReality.dll
public struct VRTextureBounds_t
Name | Description | |
---|---|---|
Fields | ||
uMax | ||
uMin | ||
vMax | ||
vMin |
Fields
uMax
public float uMax
Field Value
Type | Description |
---|---|
System.Single |
uMin
public float uMin
Field Value
Type | Description |
---|---|
System.Single |
vMax
public float vMax
Field Value
Type | Description |
---|---|
System.Single |
vMin
public float vMin
Field Value
Type | Description |
---|---|
System.Single |
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()