VRTextureBounds_t Struct
Namespace: Valve.VRAssembly: Stride.VirtualReality.dll
public struct VRTextureBounds_t
| Name | Description | |
|---|---|---|
| Fields | ||
| uMax | ||
| uMin | ||
| vMax | ||
| vMin | ||
Fields
uMax
public float uMax
Field Value
| Type | Description |
|---|---|
| System.Single |
uMin
public float uMin
Field Value
| Type | Description |
|---|---|
| System.Single |
vMax
public float vMax
Field Value
| Type | Description |
|---|---|
| System.Single |
vMin
public float vMin
Field Value
| Type | Description |
|---|---|
| System.Single |
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()