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    VRTextureBounds_t Struct

    Namespace: Valve.VR
    Assembly: Stride.VirtualReality.dll

    public struct VRTextureBounds_t
    Name Description
    Fields
    uMax
    uMin
    vMax
    vMin
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    Fields


    uMax

    public float uMax
    Field Value
    Type Description
    System.Single

    uMin

    public float uMin
    Field Value
    Type Description
    System.Single

    vMax

    public float vMax
    Field Value
    Type Description
    System.Single

    vMin

    public float vMin
    Field Value
    Type Description
    System.Single

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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