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    ComputeSeparateCurveVector3 Class

    Namespace: Stride.Animations
    Assembly: Stride.Engine.dll
    System.Object → ComputeSeparateCurveVector3
    Derived from ComputeSeparateCurveVector3:

    [DataContract("ComputeSeparateCurveVector3")]
    [Display("3 Channels", null)]
    public class ComputeSeparateCurveVector3 : IComputeCurve<Vector3>, IComputeCurve
    Name Description
    Properties
    X
    Y
    Z
    Methods
    Evaluate(Single)
    UpdateChanges()

    Updates any optimizations in the curve if data has changed.

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    Properties


    X

    [DataMember(10)]
    [Display("X", null)]
    public IComputeCurve<float> X { get; set; }
    Property Value
    Type Description
    IComputeCurve<System.Single>

    Y

    [DataMember(20)]
    [Display("Y", null)]
    public IComputeCurve<float> Y { get; set; }
    Property Value
    Type Description
    IComputeCurve<System.Single>

    Z

    [DataMember(30)]
    [Display("Z", null)]
    public IComputeCurve<float> Z { get; set; }
    Property Value
    Type Description
    IComputeCurve<System.Single>
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    Methods


    Evaluate(Single)

    public Vector3 Evaluate(float t)
    Parameters
    Type Name Description
    System.Single t
    Returns
    Type Description
    Vector3

    UpdateChanges()

    Updates any optimizations in the curve if data has changed.

    public bool UpdateChanges()
    Returns
    Type Description
    System.Boolean

    true there were changes since the last time; otherwise, false.


    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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