AudioDevice Class
Namespace: Stride.AudioAssembly: Stride.Audio.dll
Reprensent an Audio Hardware Device. Can be used when creating an AudioEngine to specify the device on which to play the sound.
                 System.Object →  
                AudioDevice
              
              
                 Derived from AudioDevice: 
              
              
              
public class AudioDevice
              | Name | Description | |
|---|---|---|
| Constructors | ||
| AudioDevice() | ||
| Properties | ||
| Name | Returns the name of the current device.  | 
                          |
Constructors
AudioDevice()
public AudioDevice()
              Properties
Name
Returns the name of the current device.
public string Name { get; set; }
              Property Value
| Type | Description | 
|---|---|
| System.String |