AudioInitializationException Class
Namespace: Stride.AudioAssembly: Stride.Audio.dll
The exception that is thrown when audio engine failed to initialized. Most of the time is happens when no hardware is present, or when audio hardware is installed, but it is not enabled or where there is no output connected.
                 System.Object →  System.Exception →  
                AudioInitializationException
              
              
                 Derived from AudioInitializationException: 
              
              
              
public class AudioInitializationException : Exception, ISerializable
              Inherited Members
                  System.Exception.GetBaseException()
                
                
                  System.Exception.GetObjectData(System.Runtime.Serialization.SerializationInfo, System.Runtime.Serialization.StreamingContext)
                
                
                  System.Exception.GetType()
                
                
                  System.Exception.ToString()
                
                
                  System.Exception.Data
                
                
                  System.Exception.HelpLink
                
                
                  System.Exception.HResult
                
                
                  System.Exception.InnerException
                
                
                  System.Exception.Message
                
                
                  System.Exception.Source
                
                
                  System.Exception.StackTrace
                
                
                  System.Exception.TargetSite
                
                
                  System.Exception.SerializeObjectState