Stride.Core.Storage Namespace
Classes
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                               Stores immutable binary content.  | 
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                               Description of a bundle: header, dependencies, objects and assets.  | 
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                               Object Database Backend (ODB) implementation that bundles multiple chunks into a .bundle files, optionally compressed with LZ4.  | 
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                               Object Database Backend (ODB) implementation using VirtualFileSystem  | 
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                               Gives access to the object database.  | 
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                               Content Index Map implementation which regroups all the asset index maps of every loaded file backend and asset bundle backends.  | 
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Structs
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                               A hash to uniquely identify data.  | 
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                               A builder for ObjectId using Murmurshash3 128 bits  | 
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                               An optimized version of ObjectIdBuilder to output a ObjectId expecting data to hash be 32bits integers only. See remarks.  | 
                      
Interfaces
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                               Base class for custom object database backends (ODB).  |