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    AudioEngineState Enum

    Namespace: Stride.Audio
    Assembly: Stride.Audio.dll

    Describe the possible states of the AudioEngine.

    public enum AudioEngineState

    Fields

    Name Description
    Disposed

    The audio engine is disposed. The current instance cannot be used to play or create sounds anymore.

    Invalidated

    The audio engine is not currently usable due to missing audio hardware or unplugged audio output.

    Paused

    The audio engine is currently paused. Any calls to play will be dropped.

    Running

    The audio engine is currently running.

    Extension Methods

    ComponentBaseExtensions.DisposeBy<AudioEngineState>(ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<AudioEngineState>(ICollectorHolder)
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