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    BuildDependencyType Enum

    Namespace: Stride.Core.Assets.Analysis
    Assembly: Stride.Core.Assets.dll

    [Flags]
    public enum BuildDependencyType

    Fields

    Name Description
    CompileAsset

    The uncompiled target asset is accessed during compilation.

    CompileContent

    The content compiled from the target asset is needed during compilation.

    Runtime

    The content generated during compilation needs the content compiled from the target asset to be loaded at runtime.

    Extension Methods

    ComponentBaseExtensions.DisposeBy<BuildDependencyType>(ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<BuildDependencyType>(ICollectorHolder)
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