EventData Struct
Namespace: Stride.Engine.EventsAssembly: Stride.Engine.dll
When using EventReceiver.ReceiveOne, this structure is used to contain the received data
public struct EventData
Name | Description | |
---|---|---|
Properties | ||
Data | ||
Receiver |
Properties
Data
public object Data { get; }
Property Value
Type | Description |
---|---|
System.Object |
Receiver
public EventReceiverBase Receiver { get; }
Property Value
Type | Description |
---|---|
EventReceiverBase |
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()