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    SocketMessage Class

    Namespace: Stride.Engine.Network
    Assembly: Stride.Engine.dll
    System.Object → SocketMessage
    Derived from SocketMessage: ExceptionMessage RemoteEffectCompilerEffectAnswer RemoteEffectCompilerEffectRequest

    [DataContract(Inherited = true)]
    public class SocketMessage
    Name Description
    Fields
    StreamId

    An ID that will identify the message, in order to answer to it.

    Properties
    NextStreamId
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    Fields


    StreamId

    An ID that will identify the message, in order to answer to it.

    public int StreamId
    Field Value
    Type Description
    System.Int32
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    Properties


    NextStreamId

    public static int NextStreamId { get; }
    Property Value
    Type Description
    System.Int32

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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