GameContext<TK> Class
Namespace: Stride.GamesAssembly: Stride.Games.dll
Generic version of GameContext. The later is used to describe a generic game Context. This version enables us to constraint the game context to a specifc toolkit and ensures a better cohesion between the various toolkit specific classes, such as InputManager, GameWindow.
                 Derived from GameContext<TK>:  GameContextDesktop<TK> 
              
              
              
public abstract class GameContext<TK> : GameContext
              Type Parameters
| Name | Description | 
|---|---|
| TK | 
| Name | Description | |
|---|---|---|
| Constructors | ||
| GameContext(TK, Int32, Int32, Boolean) | Initializes a new instance of the GameContext class.  | 
                          |
| Properties | ||
| Control | Underlying control associated with context.  | 
                          |
Constructors
GameContext(TK, Int32, Int32, Boolean)
Initializes a new instance of the GameContext class.
protected GameContext(TK control, int requestedWidth = 0, int requestedHeight = 0, bool isUserManagingRun = false)
              Parameters
| Type | Name | Description | 
|---|---|---|
| TK | control | The control.  | 
                  
| System.Int32 | requestedWidth | Width of the requested.  | 
                  
| System.Int32 | requestedHeight | Height of the requested.  | 
                  
| System.Boolean | isUserManagingRun | 
Properties
Control
Underlying control associated with context.
public TK Control { get; }
              Property Value
| Type | Description | 
|---|---|
| TK |