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    TextureSerializer Class

    Namespace: Stride.Graphics.Data
    Assembly: Stride.Graphics.dll

    Serializer for Texture.

    System.Object → DataSerializer → DataSerializer<Texture> → TextureSerializer
    Derived from TextureSerializer:

    public class TextureSerializer : DataSerializer<Texture>
    Name Description
    Methods
    PreSerialize(ref Texture, ArchiveMode, SerializationStream)

    Performs the first step of serialization or deserialization.

    Serialize(ref Texture, ArchiveMode, SerializationStream)

    Serializes or deserializes the given object obj.

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    Methods


    PreSerialize(ref Texture, ArchiveMode, SerializationStream)

    Performs the first step of serialization or deserialization.

    public override void PreSerialize(ref Texture texture, ArchiveMode mode, SerializationStream stream)
    Parameters
    Type Name Description
    Texture texture
    ArchiveMode mode

    The serialization mode.

    SerializationStream stream

    The stream to serialize or deserialize to.

    Overrides
    Stride.Core.Serialization.DataSerializer<Stride.Graphics.Texture>.PreSerialize(Stride.Graphics.Texture, Stride.Core.Serialization.ArchiveMode, Stride.Core.Serialization.SerializationStream)
    Remarks

    Typically, it will instantiate the object if [null], and if it's a collection clear it.


    Serialize(ref Texture, ArchiveMode, SerializationStream)

    Serializes or deserializes the given object obj.

    public override void Serialize(ref Texture texture, ArchiveMode mode, SerializationStream stream)
    Parameters
    Type Name Description
    Texture texture
    ArchiveMode mode

    The serialization mode.

    SerializationStream stream

    The stream to serialize or deserialize to.

    Overrides
    Stride.Core.Serialization.DataSerializer<Stride.Graphics.Texture>.Serialize(Stride.Graphics.Texture, Stride.Core.Serialization.ArchiveMode, Stride.Core.Serialization.SerializationStream)

    Inherited Members

    DataSerializer<Texture>.SerializationType
    DataSerializer<Texture>.IsBlittable
    DataSerializer<Texture>.Serialize(Object, ArchiveMode, SerializationStream)
    DataSerializer<Texture>.Serialize(Texture, SerializationStream)
    DataSerializer<Texture>.PreSerialize(Object, ArchiveMode, SerializationStream)
    DataSerializer.BinaryFormatVersion
    DataSerializer.SerializationTypeId
    DataSerializer.Initialize(SerializerSelector)

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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