TextureFlags Enum
Namespace: Stride.GraphicsAssembly: Stride.Graphics.dll
[Flags]
public enum TextureFlags
Fields
| Name | Description |
|---|---|
| DepthStencil | A texture usable as a depth stencil buffer. |
| DepthStencilReadOnly | A texture usable as a readonly depth stencil buffer. |
| None | No option. |
| RenderTarget | A texture usable as render target. |
| ShaderResource | A texture usable as a ShaderResourceView. |
| UnorderedAccess | A texture usable as an unordered access buffer. |