GameControllerAxisEvent Class
Namespace: Stride.InputAssembly: Stride.Input.dll
An event to describe a change in a game controller axis state
Derived from GameControllerAxisEvent:
public class GameControllerAxisEvent : AxisEvent, IInputEventArgs
| Name | Description | |
|---|---|---|
| Fields | ||
| Index | Index of the axis |
|
| Properties | ||
| GameController | The game controller that sent this event |
|
| Methods | ||
| ToString() | ||
Fields
Index
Index of the axis
public int Index
Field Value
| Type | Description |
|---|---|
| System.Int32 |
Properties
GameController
The game controller that sent this event
public IGameControllerDevice GameController { get; }
Property Value
| Type | Description |
|---|---|
| IGameControllerDevice |
Methods
ToString()
public override string ToString()
Returns
| Type | Description |
|---|---|
| System.String |
Overrides
System.Object.ToString()