Stride

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    ParticleSystemSettings Class

    Namespace: Stride.Particles
    Assembly: Stride.Particles.dll
    System.Object → ParticleSystemSettings
    Derived from ParticleSystemSettings:

    [DataContract("ParticleSystemSettings")]
    [Display("Settings", null)]
    public class ParticleSystemSettings
    Name Description
    Properties
    WarmupTime

    Warm-up time is the amount of time the system should spend in the background pre-simulation the first time it is started

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    Properties


    WarmupTime

    Warm-up time is the amount of time the system should spend in the background pre-simulation the first time it is started

    [DataMember(10)]
    [Display("Warm-up time", null)]
    [DataMemberRange(0, 5, 0.01, 1, 3)]
    public float WarmupTime { get; set; }
    Property Value
    Type Description
    System.Single

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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