FloatHeightStickArraySource Class
Namespace: Stride.Physics
Assembly: Stride.Physics.dll
System.Object →
FloatHeightStickArraySource
Derived from FloatHeightStickArraySource:
[DataContract]
[Display("Float", null)]
public class FloatHeightStickArraySource : IHeightStickArraySource, IHeightStickParameters
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Properties
HeightRange
[DataMember(20)]
public Vector2 HeightRange { get; set; }
Property Value
HeightScale
public float HeightScale { get; }
Property Value
| Type |
Description |
| System.Single |
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HeightStickSize
[DataMember(10)]
[Display("Size", null)]
public Int2 HeightStickSize { get; set; }
Property Value
HeightType
public HeightfieldTypes HeightType { get; }
Property Value
InitialHeight
The value to fill the height stick array.
[DataMember(30)]
public float InitialHeight { get; set; }
Property Value
| Type |
Description |
| System.Single |
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Methods
CopyTo<T>(UnmanagedArray<T>, Int32)
public void CopyTo<T>(UnmanagedArray<T> heightStickArray, int index)
where T : struct
Parameters
| Type |
Name |
Description |
| UnmanagedArray<T> |
heightStickArray |
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| System.Int32 |
index |
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Type Parameters
IsValid()
Returns
| Type |
Description |
| System.Boolean |
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Match(Object)
public bool Match(object obj)
Parameters
| Type |
Name |
Description |
| System.Object |
obj |
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Returns
| Type |
Description |
| System.Boolean |
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Extension Methods