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    IPhysicsSystem Interface

    Namespace: Stride.Physics
    Assembly: Stride.Physics.dll

    public interface IPhysicsSystem : IGameSystemBase, IComponent, IReferencable
    Name Description
    Methods
    Create(PhysicsProcessor, PhysicsEngineFlags)
    Release(PhysicsProcessor)
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    Methods


    Create(PhysicsProcessor, PhysicsEngineFlags)

    Simulation Create(PhysicsProcessor processor, PhysicsEngineFlags flags = PhysicsEngineFlags.None)
    Parameters
    Type Name Description
    PhysicsProcessor processor
    PhysicsEngineFlags flags
    Returns
    Type Description
    Simulation

    Release(PhysicsProcessor)

    void Release(PhysicsProcessor processor)
    Parameters
    Type Name Description
    PhysicsProcessor processor

    Inherited Members

    IGameSystemBase.Initialize()
    IComponent.Name
    IReferencable.ReferenceCount
    IReferencable.AddReference()
    IReferencable.Release()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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